Gaming Technology: Streaming, VR, and More

by Wood, John

Series:STEM in Our World

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AR Book Level
6.4
AR Points
1
Word Count
4,864
Interest Level
Middle Grades (MG 4-8)
Genre
Nonfiction
AR Quiz #
351562 EN

About this book

This book is an exploration of advances in gaming technology that discusses such topics as motion capture, virtual reality, and streaming. The co-author is Kirsty Holmes.

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