Gaming Technology: Streaming, VR, and More

by Wood, John

Series:STEM in Our World

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AR Book Level
6.4
AR Points
1
Word Count
4,864
Interest Level
Middle Grades (MG 4-8)
Genre
Nonfiction
AR Quiz #
195998 EN

About this book

This book is an exploration of advances in gaming technology that discusses such topics as motion capture, virtual reality, and streaming. The coauthor is Kirsty Holmes.

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