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Description
Amos Fortune believes winning is just a matter of luck, and he is going to make a device that controls his own from now on, so it is up to the Super Friends to stop him and show that skill matters, too.
Quick Summary
In this Super Friends adventure, Amos Fortune is convinced winning is all about luck, so he builds a crazy machine to control destiny itself, and now the team must prove that skill and teamwork beat any trick. Kids will cheer the message that hard work matters more than chance while laughing at the wacky inventions and racing through the fast-paced mission to save the day. If your kid loves the humor and heart of Captain Underpants or the problem-solving fun of Magic Tree House, they'll devour this quick, satisfying read. With a 2.9 AR level and short 1,680-word count, this hits the sweet spot for kids in grades 2-4 who want a fast, feel-good story that proves they can win.