Gadgets and Games cover

Reading Metrics

Grade Level Middle Grades (MG 4-8)
Book Level 8.0
Points 2.0
Fiction/Nonfiction Nonfiction
Word Count 8802
Points per Word 0.000227
Page Count 56
Points per Page 0.035714

Description

This book explains what happens during the life cycle of gadgets and games, such as prototyping, the sourcing of components, the production process, the decisions made by designers and engineers, and recycling.