Drawing a Blank: Or How I Tried to Solve a Mystery, End a Feud, and Land the Girl of My Dreams cover

Drawing a Blank: Or How I Tried to Solve a Mystery, End a Feud, and Land the Girl of My Dreams

Author: Ehrenhaft, Daniel

Reading Metrics

Grade Level Upper Grades (UG 9-12)
Book Level 4.6
Points 9.0
Fiction/Nonfiction Fiction
Word Count 59136
Points per Word 0.000152

Description

"Drawing a Blank" by Daniel Ehrenhaft follows Carlton Dunne IV, a teenage outcast at boarding school who secretly creates graphic novels. When his father is kidnapped, Carlton partners with a Scottish girl who wants to become an American police officer to solve a mystery, end an ancient feud, and rescue his father. The story incorporates elements from Carlton's comic book creation, Signy the Super-Bad, as he navigates the challenges of high school and family crisis.

Quick Summary

Carlton Dunne IV hides his artistic talent behind the walls of a boarding school until he partners with a fiercely determined Scottish girl to crack a centuries-old mystery and save his kidnapped father. Readers will devour the fast-paced plot loaded with clever drawings, witty banter, and an unexpected duo who turn enemies into allies while racing against time. If your kid loves the clever puzzles of "The Mysterious Benedict Society" or the dark humor of "Holes," they'll be hooked from the first page. This 4.6 AR level novel with 59,136 words is perfect for middle schoolers and early high schoolers in grades 6 through 10 who enjoy mystery, humor, and graphic elements.